- Review any character creation notes from your Campaign Frame
- Choose a class and subclass
- Choose your heritage
- Distribute trait modifiers
- You have six modifiers (+2, +1, +1, 0, 0, -1)
- These need to be distributed between the six traits (Agility, Strength, Finesse, Instinct, Presence, Knowledge)
- Complete additional character information
- Evasion
- Hit Points
- Stress
- Hope & Fear
- Choose starting equipment
- You will have access to tier 1 equipment only
- Create your background
- Create your experiences
- Each character starts with 2 experiences
- Choose your Domain cards
- Each class is a combination of two domains
- You may choose 2 level 1 cards total from these decks combined
- Create your connections